Items are an essential part of dominating PvP combat. A well prepared player will have a significant advantage over others.
The only essential item (which is technically not an item, but is applied to an item) is the movement speed enchantment – Minor Speed. This will increase your run speed by a flat 8% (this does not affect mount speed). This is essential to any class that relies on kiting (warlocks, shaman, mages), and important in Warsong Gulch. It’s also nice to have anywhere, and the other common boot enchant, Greater Stamina, adds 105 health, which is really negligible in the scheme of things.
Potions And Consumables
There are a few potions which will generally make you much more powerful and are quite cheap to make. Of course, health and mana potions are an excellent way to get an advantage over your opponents. But there are other potions which can be just as effective.
Swiftness Potions
These potions increase run speed by 50% for 15 seconds, which gives you time to get away from any chasers while you have the flag or to grab a node in AB before the others can get to it. This is especially important for preparation rogues in WSG, who can travel across the map at increased speed for the entire distance.
Rage Potion
This one only applies to warriors, but it is an excellent potion for them. It instantly grants 20-40 rage, which helps build rage when charge is not available. They are also relatively cheap to make or buy. The next level restores 40-60 rage.
Free Action Potions
Another good potion for warriors, who are particularly susceptible to kiting. This potion won’t remove snares, but will make the player immune to them for a period. This is also an excellent potions for flag runners, as it allows them to run for 30 seconds without being snared (assuming it doesn’t get dispelled).
Protection Potions
There is a protection potion for each spell school, and they absorb 1950 to 3250 damage at the highest level. While these are quite an expensive potion to make, they can really change a battle. Only use these if you really want to win and don’t think you have a chance.
Catseye Elixir
Increases stealth detection for 10 minutes. This is a good way to prevent gankings from rogues in the world, or to use when you know a rogue is around and you can’t see them.
Detect Invisibility Elixir
Much more limited in use, with currently only the warlock’s succubus utilising invisibility (although this will change in the expansion, with mages getting the spell). If you see a warlock without a pet, it is most likely a succubus which is invisible. Succubi have low hp, and can be killed with 1 or 2 hits from a big weapon, so if you can take it out before the warlock notices you will have a significant advantage.
Flasks
These aren’t really an option due to costs associated and the need for an alchemy lab, but I thought I’d include them for fun. If you really want to dominate, use a flask – Titans for more health, and Supreme Power for some serious damage potential for casters.
Engineering
There are a variety of bombs, trinkets and other tricks available to an engineer that can make up for any deficiencies a class may have, or just an avenue for extra damage. Engineering is divided into two disciplines: Gnomish and Goblin, each with a different focus.
Arcane Bombs
Very expensive to make, but extremely effective against casters. They drain mana, do damage, and silence all in one. Try not to use them too often – you will run out of cash very quickly!
Flame/Shadow/Frost Reflectors
These 3 schools have an equivalent engineering trinket which will reflect spells back at the caster for 5 seconds. They are particularly useful against fire mages, who can load up huge amounts of damage in a very short period. If you see a mage activate one of the damage trinkets (very easy to recognise), use your Reflector, and watch them nuke themselves to half health.
Thorium Grenades
Thorium grenades do good damage and stun the target. Use the stun to escape, to interrupt casting, or just to give yourself a chance to cast another spell. Thorium grenades are one of the most used engineering items.
Parachute Cloak
This is only really effective in AB, where it can be used to jump off the Lumber Mill cliff without suffering damage. You can float to the Blacksmith if you aim well. It can also be used in the world to escape a ganking – but remember, you can’t switch armour in combat, so don’t jump off a cliff if you don’t have it equipped at the time!
Goblin
Goblin Engineering is focused more on bombs, with one of the best grenades available only to goblins. There are a few extras available which make goblin engineering good for PvP.
Goblin Rocket Helmet
The Goblin Rocket Helmet “knocks a target silly” for 30 seconds. This effect is much like sap. With the helmet, you can effectively remove a player from combat, evening the numbers when you may have been outnumbered. It does stun you for a short period, so be careful when using it.
Goblin Dragon Gun
This trinket deals damage in front of the user for 10 seconds, in a cone. It can explode, which will cause 100 damage per second and make the user run in circles for the remainder.
The Big One
Causes good damage (340-460) and stuns all players in a 10 yard radius for 5 seconds. Easy to make and very effective, this is a commonly used bomb.
Goblin Rocket Boots
A less attractive version of their Gnomish cousins, the goblin boots explode when they fail, consuming the item and occasionally leaving some components which may be recovered from the wreckage.
Gnomish
Gnomish Death Ray
One of the most sought-after engineering trinkets, it causes a random amount of damage to you and your opponent, after charging. The charging procedure cannot be interrupted by damage. Once fully charged, it will release, dealing 700-3000 approximate damage, which can go much higher when crits. Occasionally you will one-shot a player with it. The damage is physical, and the crit chance is not affected by any gear, talents, or spells.
Gnomish Mind Control Cap
This allows you to control an opponent for 20 seconds. During that time, they will appear as a pet on your bar. It can backfire, giving your opponent control of you for a short period! Combined with sap or another crowd control ability, you can take on a group of 3 players solo, if skilled.
Gnomish Battle Chicken
A fun little pet that does moderate melee damage, and occasionally buffs party members with 5% increased attack speed for 4 minutes.
Gnomish Rocket Boots
When used, these increase run speed by 60% for a random amount of time, to a max of 20 seconds. If they backfire, you will lose control of your movement and be moved in random directions. Not as reliable as a swiftness pot, as they cannot be switched in during combat.
Gnomish Net-o-Matic Projector
This will stop the target in a net for 10 seconds. This is especially useful for paladins, as they have no other effective way to catch up to a player. It can backfire, which will either cause the user or both user and target to be netted in place.