3.9.1 Basics
Warriors are the backbone of any group. Warriors are the best class for getting and
holding aggro in the game. Warriors, regardless of the build, cannot deal more damage
than a Rogue or Wizard.
Warriors need the latest cutting edge equipment. Because of this, Warriors have trouble
saving up for their level 40 mount. Without the latest equipment, Warriors tend to lag
behind and die. Both damage received and damage dealt is based on equipment.
Warriors require rage for their special abilities. They can build up range by attacking
enemies and using certain abilities. The other defining aspect of the class are the battle
stances.
Battle Stance The battle stance is for players who want to deal
damage, but don’t like the drawbacks of being in
Berserker stance.
Defensive Stance Defensive Stance is really only good in group situations.
This stance allows you to absorb the most damage, but
is fairly useless for solo play since it limits some of the
best damage-dealing spells in the game. This optimizes
healing spells as well, where a cloth armor type may
take 20 damage a hit, a defense Warrior might only take
5.
Berserker Stance Berserkers are the favorite stance of most solo gamers.
This stance gets the job done, and fast.
3.9.2 Builds
? Group Build Focus on defensive talents then improve shoulds. Shouts
are only good if in a party. So make sure you only invest in them if you
are going to use them.
? Solo Build Focus on the arms tree. Get to mortal strike, then focus on
the fury tree.
Groupability 9
Warriors are almost always welcome in groups. Someone has to hold the aggro for the
other players, and Warriors are particularly good at it. If you plan on grouping, be sure
to invest in the defensive tree and use a shield. Players don’t want a Warrior who
doesn’t use a shield. Depending on the area and group setup, some groups will gladly
invite two warriors to make sure that no casters get attacked.
Fun Factor 5
Warriors are neither fun nor boring. Don’t expect to be able to finish off monsters superquick
like Rogues or Mages.
3.9.3 Recommended Tradeskills
? Blacksmithing is the only real way to go as a Warrior. Some may say
alchemy for the mana potions, or engineering for the gizmos. But since
warriors must be caught up with the right equipment at all stages of
development they have few choices except for mining/blacksmithing.
3.9.4 Spells and Abilities
There are really no “do”s and “do not”s with the Warrior. Each ability is useful with each
stance, all should be invested in. Two important abilities are charge and hamstring -
these are essential, get them.
The Warrior is the most expensive and item-heavy class. Chances are that as a
Warrior, you won’t have much money if you’re good. This brings up a problem: getting
your level 40 mount. Save as much as possible, then just grind to the rest of the gold.
You might want to live with the idea though that you won’t get your mount before level
45.
Dwarf Gnome Human Night-Elf Orc Tauren Troll Undead
Agility 19 23 20 25 17 15 23 18
Intelligence 19 23 20 20 17 15 16 18
Spirit 19 20 20 20 23 22 21 25
Stamina 24 21 22 21 24 24 22 23
Strength 23 18 23 20 26 28 24 22
Total 104 104 105 106 110 104 106 108
Useable Weapons: All except wands
3.9.5 Tips:
?? Always use charge.
?? Hamstring is your best friend in PvP.
?? If you are in a group with another Warrior, you may want to switch to
berserk mode to dish out more damage. One good tank tends to be
enough for *most* situations.
?? Warriors who go defense should always wear shields. Berserkers should
always have two-handed-weapons.