Several BC zones come with outdoor pvp objectives. Currently those zones are limited to Hellfire Peninsula, Zangarmarsh, Terrokar Forest and Nagrand.
This is supposed to make pvp outside battlegrounds and arena’s a little more interesting, so let’s see what we have;
Hellfire Peninsula
West of the Hellfire Citadel are three flagged bunkers. You can find a quest to capture them in Thrallmar or Honor Hold. If you enter a bunker while pvp flagged, a progress meter displaying how far along your side is with capturing that bunker pops up. Depending how many people of which faction are in that bunker, the meter will move in the direction of alliance or horde. Obviously the meter isn’t the only thing to worry about. These bunkers have multiple access points (Which makes them rather poorly designed as bunkers go, if you ask me) and you may be attacked at any time.
If you want a good chance at capturing one or more bunkers, grouping up and helping others of your faction out is important.
When your faction has control of all three bunkers, every player of that faction receives a 5% buff to all damage. That buff stays until one of the bunkers is lost again.
Zangarmarsh
The outdoor pvp for zangarmash can be found right in the center of the zone. It consists of three capturable objectives, two towers and a graveyard.
The two towers are captures in the same way as the ones in Hellfire Peninsula; By standing in them with pvp enabled. The twist here is that in order to capture the graveyard, you need to do something different. First, your side needs to have control of both towers. When that is the case, you have to rush to your side’s officer, who is located in either Zabra’Jin or near Telredor, depending if you are horde or alliance. Note that the location of the officer is displayed as a little flag on the map. The officer gives you a flag, which you then have to run back to the pvp graveyard with. If you reach it, your faction wins. Your faction gains a similar buff to the Hellfire Peninsula one, 5% more damage while the pvp objectives are under your control.
Terrokar Forest
The pvp in Terrokar works somewhat differently in that the objectives may only switch sides once an hour. There is a timer counting down in that zone, and when it hits zero the five towers surrounding auchindoun are free for the taking again. Whoever gains control of all the towers first will reset the timer and gain 5% experience, 5% damage and the ability to gain Spirit Shards. See the outdoor pvp rewards sub chapter for info on those.
Nagrand
Nagrand’s outdoor pvp is rather special, in that it involves an little pvp town called Halaa. The control of the town can change sides, and whoever has control determines whether you can walk around in Halaa and use its vendors.
Halaa is surrounded by four wind rider / gryphon posts which can be destroyed by whichever faction controls Halaa. If you want to wrench control of Halaa from the enemy, you can fix one of the windrider / gryphon posts by clicking on it, and then use it again to hop onto a windrider or gryphon. You will be taken along a fixed path over town, and bombs appear in your inventory. The goal is to drop bombs on as many guards as possible, they will take fire damage. The more people are dropping bombs, the faster the guards will die. When the guards are
dead, you can enter Halaa to capture it. You’re naturally still dealing with any members of the opposing faction trying to thwart your plans at every move. Bah!
Outdoor pvp rewards
Outdoor pvp has its own currencies and rewards.
●Zangarmarsh and Hellfire Peninsula use Marks of Thrallmar / Honor Hold, which can be turned in for different rewards in each zone.
●Terrokar uses Spirit Shards, which can be looted from bosses in Auchindoun instances, but only if you have the pvp buff active on you. The rewards can be gotten in Stonebreaker Hold or Allerian Stronghold, you can get a ring, helm with meta gem slot, and a meta gem.
●Halaa in Nagrand uses Halaa research tokens and Halaa battle tokens. Research tokens can be gotten by turning in Oshu’gun crystal powder, which can be dropped by all mobs in Nagrand.
●Battle tokens can be gained by killing players of the opposing faction near Halaa. Most Halaa rewards require both Research and Battle tokens.