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Pirates of the Burning Sea : V1.1, Open Sea Devlog

Version 1.1 is here! This new version of Pirates of the Burning Sea is primarily a bug-fix build—but what a bug-fix build it is. I just ran a query on our bug database and found that this build includes the fixes for more than one thousand bugs. The vast majority of those are text and content bugs, most so small that they aren’t included in our patch notes or Misha’s head would explode when she writes them, but you’ll find small polish improvements throughout the game as well as stability and performance improvements. (Our first free content update, v1.2, is coming soon. That has lots of new content and features and we’ll start sharing details on it in just a couple weeks.)

Since our soft launch on January 7th, we have released several patches to fix critical issues. Crashes, memory leaks, and server stability have all seen significant improvements in the last three weeks. But we’ve only been rolling out the most urgent fixes to you, while testing continued on many, many more improvements and corrections.

While this build is mostly about bug fixes, it does include a handful of features and tuning changes to make the game better. In this series of devlogs I’m going to cover the highlights of what’s in v1.1.

1/31/2008 5:54:16 AM

   
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