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Dungeons & Dragons Online : Module 6 Notes |
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The Level Cap has increased to 16!
Player characters that have been rendered unconscious but have stabilized will slowly regenerate health until they wake up at one hit point. Warforged auto-stabilize and repair to one hit point after one minute of remaining inert. Humanoid characters will regenerate at a rate of one hit point every six seconds, starting thirty seconds after stabilization.
You can now use the command “/resloc” to find out where you will resurrect when you die.
Favored Enemy: Orc can now be taken during character generation by rangers.
Fixed an issue where other player's movement may appear to stutter
You will now be notified when a player picks up your soulstone with a message and alert: "Your soulstone has been picked up by ."
Torel the Wizard can no longer sit and spin while using rest shrines.
An adjustment has been made to ranged combat to prevent players from missing the target when it is moving in certain ways |
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1/31/2008 5:50:54 AM |